On February 7-8, the Telematic Embrace Research team, comprised of translators, programmers, audio-visual technicians, actors, writers, and directors will gather locally and online between South Korea, Italy, and New York to share the first 2 of 8 episodes with audience in-house at Seoul's Culture Art & Industry Convergence Center, and remote audiences online around the world.
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What is the Telematic Embrace Research Project?
The Telematic Embrace research project is an on-going exploration in developing the narrative possibilities of telematic performance. The research was conceived and developed by Andrea Paciotto and Jared McNeill, with support from the Seoul Institute of the Arts, the Arko Foundation, and CultureHub.
Telematic performance...is that a thing?
It sure is! Imagine a performance where, using current technologies, artists are able to interact with one another from various locations. Experimentation with telematic performance has been around just about as long as the technology which makes it possible.
So what makes you so special?
Well, perhaps nothing. Ours is an experiment like any other, but perhaps it is based on a unique proposition. You see, most experimentation in live telematic performance has been conducted in the fields of music and abstract performance art. Some of this has to do with the need to embrace certain technical restrictions of the telematic medium. Some, rightly so, has to do with the desire to create something which tests the boundaries of a new technical and audio-visual possibility. Our own approach is one that might be called "deliberately lo-fi," essentially focused on the traditional narrative elements of story, play, and theme, with limited or no use of special effects or audio-visual manipulation.
Where's the fun in that?!
Over the course of a year, we've interviewed numerous individuals around the world, from Asia and Africa, to South and North America, and we asked them about how and why they use telematic applications like Skype and Whatspp in their own lives. A fascinating picture emerged: that people, despite varied backgrounds and beliefs, are driven by similar needs in their use of these modern tools. It may seem obvious, but for us, in a world beset by borders and differences, to see how dissimilar lives respond to similar vulnerabilities, perhaps it wasn't always fun, but it was something.
From the interviews conducted in Phase 1 of this research, we've adapted a series of short "episodes", stories that we feel encompass a recurring theme: the Digital Diaspora. Phase 2 will involve testing practicalities of producing these episodes, as well as testing various notions of live, remote, and interactive online audience spaces.
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Bringing the story to life, one step at a time.
Check back here for updates!
MAASTRICHT ACADEMY OF FINE ARTS
FEBRUARY 12TH - MARCH 22ND, 2019
Workshop was conducted remotely by Andrea Paciotto. Participants joined
from different locations using their computers and mobile devices. Aim was to explore ways in
which the digital space, connecting remote locations, can become an environment for art creation.
Participants: Eylem Polat, Luisa Sugaipov, Predrag Končar, Veronika Schoberer, Clara Sophia Uerlichs
Guest Artists: Billy Clark, Herman Maat and Karen Lancel, Salvatore Iaconesi and Oriana Persico, Venelin Shurelov, Mia David
NAMSAN CONVERGENCE CENTER, SEOUL
MAY 11TH - 26TH, 2019
A workshop about live telematic performance, curated by Andrea Paciotto with the collaboration of Jared McNeill, Billy Clark, and Soh Jaehyun.
Focus on the ways people use media to connect, live, and create art. Workshop aimed to investigate the potential of telematic performance and explore how the shared digital space can be used as a live stage for contemporary narratives.
Cantiere Oberdan, La MaMa Umbria International, Spoleto
July 23rd - August 3rd, 2019
The workshop in Spoleto gave the opportunity to bring together a core team of collaborators:
Andrea Paciotto , Jared McNeill, Lee ByeongHo, Kim SeungWoon, Kim JinAh, Han DongHwi,
Chae SangMin, Billy Clark.
After the work done in the previous months of reading, researching, interviewing, and collecting people’s experiences, Andrea Paciotto and Jared McNeill prepared a selection of stories, and set about adapting these stories for telematic performance.